

VIDEO GAMES


ON HOLD
CURRENTLY
TEASER TRAILER
TBA
Release Window
TBA
Slendytubbies III R is a fanmade horror game currently in production, and the last fan project being primarily developed by Foxxy Games. The game is intended to act as a mixture of survival and psychological horror, exploring a new world where creatures known as Tubbies continue to run the world, produced by machines and acting as the next generation to what we see as society. However, one tubby given the name of "The Guardian", is forced to face a nightmarish scenario as several test subjects he was tasked with watching begin to mutate, and other strange creatures begin to rise. The game focuses on complex and dynamic Artificial Intelligence taking advantage of the TAIL AI Tool, as well as highly branching story narratives that can go in several varying directions depending on the player's actions.
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The game currently is still in production, with plans to unveil more information in an upcoming media event.
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|| DISCLAIMER ||
The page for the game is currently unavailable, click the button below for further information.

AFFILIATE PROJECTS
Projects I have assisted the development of as a developer affiliate!
These projects are not released under the Foxxy Games labeling.
+3 OTHER UNANNOUNCED PROJECTS

UNANNOUNCED PROJECTS
Here you can find any projects that have yet to be revealed to the public. Details are minimal, but you can get a glimpse of projects that will be hopefully unveiled sometime in the future!
(ALL PROJECT NAMES AND LOGOS SEEN ARE TEMPORARY, DO NOT TREAT THESE AS FINAL)

IN PRE-PRODUCTION
CURRENTLY
Reveal Estimate: EARLY 2026
Release Estimate: 2027-2028
Project White Sapphire is an unannounced racing game that is currently in the early Pre-Production phase of development. The game is currently planned to be a story based racing video game with a highly branching narrative.. The game is expected to be the first original/commerical title released by Foxxy Games. The game is aiming to be revealed sometime in Early 2026, with a potential gameplay demo later that year in Late 2026. There are currently estimations of the final game releasing in some point during 2027-2028.

IN EARLY PRODUCTION
CURRENTLY
Reveal Estimate: 2025
Public Release Estimate: 2026
Project Horizon Line is an unannounced development tool that is currently in the early stages of production. The project is intended to assist with scene creation for projects and artists, as well as assisting with adding dynamic lighting and weather systems to video game worlds, being easily able to hook up to blueprints through custom functions and systems. The project will remain privately developed and used by Foxxy Games until the project meets all goals required by all current projects intended to use it until further notice, however it is currently being decided if the tool will be made publicly available through the Epic Games Unreal Engine Storefront as a purchasable asset. If it is decided to release the project publicly, it will only be released when all major systems are implemented and documented for developer/artist use.

IN EARLY PRODUCTION
CURRENTLY
Reveal Estimate: 2026-2027
Public Release Estimate: 2027-2028
Project Nassits is an unannounced asset pack early in production. The pack is intended to act as a package of nature assets, containing a huge amount of plant life, trees, rocks, and other terrain and nature features. The package will also contain tools which allow the assets to be controlled by aspects such as wetness, wind, seasons, and more, all of which can also be linked with my tool "Project Horizon Line". Some early versions of assets within this pack will be shown off with the screenshots for "Slendytubbies III R". This project, unlike the other development tools being developed by Foxxy Games, is intended to be released publicly, with aims for it to release sometime in 2027-2028, with continued free updates afterwards to add new assets.

IN EARLY PRODUCTION
CURRENTLY
Reveal Estimate: 2025-2026
Public Release Estimate: 2026-2027
Project Foxxit is an unannounced development tool for Unreal Engine that is in early development. The project is intended to serve as a debugging tool for developers to quickly test and work with their games in an easy to use format whilst allowing the ability to add custom features to the tool. The project is going to be privately developed and showcased sometime in 2025-2026 in the form of an experiential alpha version, with the aim to eventually release the project at some point in the future.

ON HOLD
CURRENTLY
Reveal Estimate: TBA
Public Release Estimate: TBA
Project Tail is an unannounced development tool that is currently in the early stages of production. The project is intended to act as a base for creating Artificial Intelligence, allowing for complex thinking, spanning across several NPCs which can interact with each other dynamically. It'll allow for AI to perform several kinds of interactions in a highly dynamic manner, providing as much variation as is feasibly possible. The project will remain privately developed and more will be revealed in the future. Currently, this project is on hold.